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  1. #1
    Super Moderator alexe's Avatar
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    Football Manager 2011 in game good official advices and tips

    1.Some Assistant Manager hints and tips :
    -You can get the Team report from the the Assistant Manager.
    -You can get your Assistant Manager to arrange pre-season friendly games by selecting "Manager --> Options" from the menubar and selecting "Responsible for arranging friendly matches".
    -When viewing your team screen, you can get your Assistant Manager to pick your squad for a match by selecting "Ask To Pick" from the actions menu.
    -You can get your Assistant Manager to renew your players contracts by selecting "Manager --> Options" from the menubar and selecting "Contract renewals handled by Assistant Manager/coach".
    -The relationships that form between the backroom staff can now be stronger. This means that backroom staff, who have each other set as favourite staff, may leave the club together when the manager is sacked or gets a new job.
    -Your assistant manager will now give you up-to-the-minute feedback when in a game, providing analysis on tactics, performance, statistics and his pre-match observations. Usualy good advices.
    -You can get your Assistant Manager to speak to the media and handle press conferences in your place by selecting "Manager --> Team Name --> Settings" from the menubar and then selecting "Responsible for attending press conferences".
    -Now you can keep up with all the transfer gossip and rumours for each league! To find out the latest news and reports simply go to the relevant league screen and select "Transfer Rumours" from the tree menu in the side-bar.

    2. Some general hints and tips :
    - Influence is the most important attribute for a team capitan. Chose carefull
    - For spot-kicks, a good choice will be a player that have high pentaly-taking attribute.
    - Long throws attribute is for executing dangerous throw-ins
    - With the right guidance a youngster described as a "Wonderkid" could become a world class player.
    - If you withdraw a player from the international duty, may affect his moral or even cause the player to dislike you.
    - Rejecting a job offer from another club will improve your popularity with your club's board and the fans.
    - The better a physio the more able he is to accurately predict how long a player will take to recover from injury.
    - When a player is outraged over something it can indicate that he is quite temperamental and maybe has a low level of professionalism.
    - When a player is worried or upset over something it can indicate that he doesn't handle pressure very well.
    - Be wary when declaring an interest in another job. Your current employers may not take too kindly to you casting glances elsewhere.
    - You can increase your popularity with your club's board if you deny speculation in the media that links you to another job.
    - If your players are picking up lots of injuries in training, keep a close eye on the type of injury that has occurred and think about reducing the intensity of your strength or aerobic training.
    - You can improve squad morale by winning football matches or rewarding them with new contracts.
    - You can damage a player's morale if you continuously make offers for players at other clubs who play in the same position.
    - Be careful when asking an injured player to take an injection and play through the pain barrier for a game. There is a risk that you may upset him so save these instances for really important matches.
    - Think carefully before issuing your board with an ultimatum as there is a good chance they will remove you from your position as Manager if they think you're being unreasonable.
    - One of the best ways to ensure you do not run into debt is by keeping an eye on your total wage budget. The board will be more appreciative if you stay within the limits set.
    - When managing a low profile club, arranging friendly games during the pre-season against high profile teams is a great way to boost your club's finances through additional gate receipts.
    - Having players in your squad who list one another as favoured personnel will generally benefit the team.
    - When negotiating contract terms with a player, you should consider how additional bonuses may impact your club's finances.
    - Sometimes placing a left footed striker in the right attacking slot increases the chances that he will score goals. Swapping strikers also makes them hard to man-mark.
    - If you are heavy favourites for an upcoming match, casting doubts on your team can sometimes make your side even more determined to prove you wrong.
    - When consulting your Groundsman over pitch dimensions, it is important to keep in mind how your team plays. Having a wide pitch may suit teams that play with wingers whereas it may have a detrimental effect on a team that plays narrow and through the middle.
    - It is possible to make a player "Available For Reserve Squad". This could prove useful for players in your first-team squad who are just on their way back from an injury lay-off.
    - You will now be asked by your reserve team manager for the first team players you wish to be available for reserve game. This will allow for the first team players to stay fit and match practised.
    - When setting club competition bonuses, a higher bonus is likely to motivate your players more, but be careful not to stretch the finances too thinly.
    - You can now ask your board to relay the pitch if it has fallen into a poor state.
    - When answering questions in press conferences your players will be listening and may react one way or another to your answers.
    - If your club have not been packing out the stands, the board will consider allocating a match a "fan day", where offers are made to allow fans into the stadium cut-price.
    - It is possible to go over and re-establish what has been said in a press conference by going to your personal history and selecting "Press Conference" from the tree menu in the side-bar.
    - Frequently altering the squad status of a player risks unsettling him and may make him unhappy.
    - When setting club competition bonuses, a low bonus may save the club a lot of money, but it may also upset or demoralise your players.
    - It is possible to build up positive or negative relationships with journalists through your interaction in press conferences. A good relationship with a journalist may result in favourable reports, but a poor one may bring criticism.
    - You can manually balance the funds allotted to you between the transfer and wage budgets. To do this select 'Adjust wage and transfer budgets' from the list of board requests at the board room. This is particularly useful if your board are unwilling to give you any more transfer or wage funds.

    3. Players tips!

    - Players that have highy adaptability will adjust better to a new country and are less likeley to get homesick.
    - Teams in a strong financial position who consistently fill out their stadiums are prime candidates for stadium expansion.
    - The board may decide to build a new stadium if you don't own your current ground or if you are unable to expand it further.
    - If you send your oungsters out on loan, they will get competitive match experience.
    - Reflexes, handling, communication, jumping and positioning indicate how good a goalkeeper is.
    - A good wing-back should have good positioning, tackling, stamina, pace and acceleration
    - Most important characteristics for a full-back are posistioning, tackling, pace and aticipation.
    - A central-back should have high ratings for tackling, jumping, positioning, heading, strenght, marking, bravery and team work.
    - For a good winger the most important characteristics are : pace, dribbling, passing, of the ball, creativity, stamina and crossing.
    - For attacking midfielder, some of the most important stats are : high passing, off the ball, creativity, technique, dribbling and stamina
    - A good defensive midfielder will most likely have high ratings for tackling, work rate, stamina and positioning.
    - Pace, acceleration, dribbling, technique, finishing and off the ball are just some of the important characteristics that make for a good pacey striker.
    - Jumping, heading, strength and off the ball are just some of the important characteristics that make for a good target man.
    - Players aged 24 and above are less likely to see dramatic improvements to their attributes through training or natural progression.
    - Goalkeepers will generally peak and enjoy their best footballing years between the ages of 31 and 35.
    - Defenders will generally peak and enjoy their best footballing years between the ages of 27 and 32.
    - Midfielders will generally peak and enjoy their best footballing years between the ages of 27 and 32.
    - Strikers will generally peak and enjoy their best footballing years between the ages of 26 and 31.
    - Players will naturally develop their mental attributes through experience as they get older.
    - Physical attributes decline naturally and sometimes dramatically towards the end of their playing careers.

    4. Match hints and tips:
    - When an icon with a green cross appears next to a player it indicates he is carrying a knock.
    - Using easy or normal tackling in a match will reduce the risk of your team picking up cautions or red cards, particularly if the game is being officiated by a strict referee.
    - Be aware of how the weather can affect your team's performances. Bad conditions are more likely to penalise those who play a short passing game, try adopting a more direct style at times like this.
    - Players with low stamina may tire and struggle to play at their best, particularly in poor weather conditions or high tempo games.
    - When watching a match you can keep an eye on the opposing team's formation and changes made during the game by selecting 'Formations' from the 'tree' menu in the side-bar.
    - When using the 'Use Playmaker' tactic, your players will generally look to try and pass the ball to the person you've assigned to that role.
    - A playmaker is someone who generally looks to receive the ball and dictate play.
    - A target man is someone who will look to bring others into play via flick-ons or holding up the ball.
    - Constantly changing your tactic and making dramatic alterations to the style of play will not help your players settle or find their rhythm and is likely to have an adverse affect on the team's performances.
    - Allowing too many players to have a high level of creative freedom will likely see your team fail to adhere to your tactical instructions. Use creative freedom sparingly for full effect.
    - Passing style and tempo are linked. A short passing game works best with a slower tempo, whilst a direct, counter attacking style needs to be swift and quick.
    - If you like to play possession football and dictate the tempo setting your goalkeeper's distribution to short and to a near player may help you succeed.
    - Time-Wasting is useful late in the game but be sensible - employ it too early it can backfire and cost you the game.
    - Taking the time to set up player positions on set-pieces can be very rewarding. Taking advantage in these situations is often the difference between a draw and a win.
    - Allowing your players to close down often will naturally put the opposition players under duress, but be aware that good players will find ways to avoid pressure and expose your team.
    - Players who pick up knocks but have no injury indicator may be able to shake off their injury and return to a good level of fitness later in the game.
    - Determination can be a key attribute. Players with low determination usually react badly to going a goal down.
    - If you find you're leaving too much space behind your defence, try setting your centre-backs mentality to 'Ultra Defensive' or using a deeper defensive line.
    - When playing against a strong team, you may get some success by playing on the counter attack. This can be particularly effective when playing away from home.
    - When trying to hang onto a result, a good way to wind down the clock is to employ time wasting tactics in the latter stages of a game.
    - Defenders with low concentration are more prone to making costly mistakes in defence.
    - Strikers with low composure are more prone to buckling under the pressure and missing one-on-one opportunities to score.
    - New signings need time to settle in and gel with their new team-mates.
    - Too many new signings in a short space of time can upset the balance and rhythm of your team.
    - Foreign players with a distinctly different football cultural upbringing may take a while to settle into playing a different style of play.
    This is my signature. Be careful , my signature eats peoples !

  2. #2
    Super Moderator alexe's Avatar
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    PLAYER INTERACTION HINTS AND TIPS
    -A good way to help avoid upsetting a dropped player is to warn him that you plan to rest him in advance. The player is less likely to get upset if you tell him you intend to rest him prior to the game.
    -A player is more likely to agree to a rest if he is starting to feel jaded, especially after a tough prolonged period of games.
    -When resting a player, choose the length of rest carefully as many players don't enjoy being out of action for too long.
    -Once a player enters the latter stages of his playing career he will start telling you his long-term plans. This will give you an idea of what he wants to do when he hangs up his boots.
    -A good way to strengthen your relationship with a player is to sign someone they have recommended to you.
    -You can strengthen your relationship with a player if you sign the backroom staff member they have highly recommended to you.
    -You can have more control over the way your players play by asking them to learn or unlearn preferred moves.
    -When asking players to learn or unlearn moves they may reject your request. Be careful of annoying players when requesting them to learn or unlearn moves as they may feel that doing so will not benefit their game.

    TEAM TALKS HINTS AND TIPS
    -Ensure that your players don't become complacent when leading well at half-time. Make sure they get the job done.
    -A confidence boost at half-time can often be what your players need to win the second-half and turn a game around.
    -Telling your players exactly what you think of them may buck their ideas up. Give them the hairdryer treatment when you feel it is needed, but be aware that some players may become disgruntled and complain to the media.
    -Remember how your players react to certain instructions in certain situations. Their mental attributes will determine how effective your instructions are.
    -Keep your players happy. Praising wins keeps morale up and provides greater impetus for the team to string good performances together.
    -If morale is low, harsh team talks are unlikely to improve things. Aim to encourage your players and give them a lift.
    -Pre-game expectations will impact on performances. Telling your players you expect a win in games you aren't clear favourites for adds unnecessary pressure.
    -Informing your players that you expect a defeat may lower morale, although it can have a beneficial effect should you go on to lose as your players may not get too downhearted by events.
    -Be more generous with your praise for good performances when playing away from home.
    -Be less harsh with your criticism for poor performances when playing away from home.
    -Be more demanding of your players when playing at home, where your fans will be expectant of you to push on to try to get the right result.
    -Team talks can be very useful for morale, but don't always follow the same route. Constantly saying the same thing to your players may have less of an affect in the long-run.
    -Think carefully about singling out players for criticism or praise. Only do it when it's merited or risk causing rifts in the squad if the player or his team-mates feel it was unjust.

    TRAINING HINTS AND TIPS
    -Players who are very versatile are more likely to successfully retrain to a new position.
    -Players who are very versatile are less likely to lose new positions they've learned through retraining when they're not playing or retraining the position.
    -When managing a semi-professional club, it's a good idea to try and tie down key players to full-time contracts to maximise their training time.
    -Staff on part-time contracts have less time to train players than full-time staff.
    -Intense physical training is best carried out in pre-season, before the domestic season is under way.
    -Too much intense physical training during the season is likely to tire your players out faster and increase the risk of injuries.
    -Player's attributes will naturally decrease during the off-season, when they are away on holiday or doing very little training.
    -The strength training category covers a player's natural fitness, stamina, strength and work rate.
    -The aerobic training category covers a player's acceleration, agility, balance, jumping, pace and reflexes.
    -The goalkeeping training category covers a player's aerial ability, handling, kicking, throwing and one-on-ones.
    -The tactics training category covers a player's anticipation, decisions, positioning, movement, team work and command of area.
    -The defending training category covers a player's tackling, marking and concentration.
    -The attacking training category covers a player's passing and creativity.
    -The shooting training category covers a player's finishing, long shots and composure.
    -The set-pieces training category covers a player's crossing, corners, free kicks, penalty taking and long throws.
    -When assigning coaches to training schedules, take care not to overwork them. Even the best coaches can't give the players the attention to detail they want if they've too much to do.
    -Remember that your youth players are still developing and as such will tire quicker. Be considerate with your workloads when devising youth schedules.
    -Youth team coaches only train youth players, they do not work with or train senior players.
    -Goalkeeping coaches work with and train both senior and youth goalkeepers.
    -Fitness coaches work with the senior and youth players, but only deal with the physical aspects of training.
    -First-team coaches only work with and train the senior players, they do not work with or train youth players.
    -General coaches work with and train both senior and youth players.
    -Retraining a player to play in a new position can be a cost-effective way of providing additional cover for your team without having to make a new signing.
    -When training players for lower league clubs, it would be important to focus more on the physical aspects such as pace and stamina.

    TRANSFERS HINTS AND TIPS
    -Players who are transfer-listed are generally available at a knock-down price and are easier to sign.
    -When approaching to sign a player on a free-transfer who is under the age of 24, the buying club will have to pay the selling club compensation.
    -All incoming and outgoing transfer dealings can be handled within the 'Transfer Centre', which easily allows you to see all the important transfer details on one screen.
    -Signing a player with a massive reputation can provide a commercial windfall through shirt sales.
    -A player may be more willing to sign for a club if they are one of his favourite teams.
    -If you offer an injured player to clubs, they are less likely to show interest until the player is over his injury.
    -A club may have more luck in signing a player if they are one of his favoured clubs.
    -Praising another manager in the media and building friendships with other managers may help your chances of having a transfer bid accepted for one of their players.
    -Making enemies with other managers by openly criticising them may damage your chances of having a transfer bid accepted for one of their players.
    -When viewing a player profile for a player at another club, you can declare your interest in him by selecting 'Player Interaction' from the actions menu.
    -Should you wish to sign a player who is also interested in joining your club, you can sometimes unsettle him by 'declaring interest', which can make it easier to sign him in the long run.
    -Be careful when declaring interest in a player as you can unsettle those at your club who play in the same position.
    -When sending a player out on loan, with the 'Can be recalled' clause active, a club can recall the player at 24 hours' notice.
    -When sending a player out on a loan which involves a fee, the club cannot recall the player for the duration of the loan.
    -When sending a player out on loan, a club can prevent him from becoming cup-tied by ensuring the 'Can play in cup matches' clause is not active.
    -When trying to sign a player from another club who is on a long-term contract, be prepared that you may have to pay more than his estimated value to land him.
    -To avoid losing your players to other clubs on free transfers, you should look to renew contracts for those who are in the final year of their deal.

    -You can offer contracts to virtual 'greyed out' players from your own team. This is particularly useful if you're a low profile club and in need of players.
    -To increase your chances of selling a player, go to his profile and select 'Offer To Clubs' from the actions menu.
    -If you offer too many of your players to other clubs in a short space of time, you may damage your team's morale as other players become worried that they're next in line.
    -Setting a player's squad status to 'Not needed by the club' will increase the chances of the player agreeing terms with another club.
    -The game clock will stop at more regular intervals on transfer window deadline day to give clubs a chance to rush through last-minute deals.
    -Trialists are not allowed to play in competitive matches. They are only eligible to play in friendly games or reserve team fixtures.
    -You can reject or accept multiple transfer bids for the same or different players at the transfer centre. Use [%control#1] or [%shift#1] to select the desired players and select 'Accept' or 'Reject'.
    -You can sign a player that has played competitive matches for two different clubs in the space of a year, but he will not be eligible to play until that year has passed.
    -When managing a lower league club, you may be invited to an exit trials match. At this match, players released by their club will be playing to showcase their talents and hopefully pick up a new club.
    -When you receive news that you have successfully signed a player, you can immediately place them in the correct training schedule by selecting the 'Player Training' button at the bottom of the news report.
    -You can find out which players a club is prepared to loan out by browsing to their squad screen and selecting 'Loan Report' from the actions menu.
    Last edited by alexe; December 6th, 2010 at 10:28 AM.
    This is my signature. Be careful , my signature eats peoples !

  3. #3
    Drone Pufinstein's Avatar
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    Damn nice, I've seen some of those while playing the game, very useful ! Thanks.

  4. #4
    Drone Hamzy's Avatar
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    In game or not, these tips helps you a lot. I hope more will be posted.
    Thank you.

  5. #5
    Drone
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    Those Players Tips are really interesting. Had no clue about them.
    "- Goalkeepers will generally peak and enjoy their best footballing years between the ages of 31 and 35." i must say i'm surprised to see this.

  6. #6
    ByTechnician SafariS's Avatar
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    I found this interesting "- Be aware of how the weather can affect your team's performances. Bad conditions are more likely to penalise those who play a short passing game, try adopting a more direct style at times like this."
    Really , is nice !

  7. #7
    Drone
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    O finally, i was trying to read those "tips" in game, but never had the time, it loads them to fast

  8. #8
    Drone Pwsd's Avatar
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    The Assistant manager is also telling you what's the best formations to play with. Is very useful and it will help a lot when you are fighting better teams tho.

  9. #9
    Drone Zniper's Avatar
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    Ty for the help!

  10. #10
    Mechanic Simsin's Avatar
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    Nice, Thanks !

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